JMPJumpstart

Craterhoof Behemoth

Craterhoof Behemoth from Jumpstart
Craterhoof Behemoth from Jumpstart

Creature — Beast   {5}{G}{G}{G} (CMC:8)

Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

385 JMP • ENChris Rahn

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Innistrad Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
5/1/2012
The bonus is calculated based on the number of creatures you control when Craterhoof Behemoth's ability resolves, potentially including itself. If that number increases or decreases later in the turn, the bonus won't change.
5/1/2012
Only creatures you control when Craterhoof Behemoth's ability resolves will get the bonus. Creatures that enter the battlefield or that you gain control of later in the turn will be unaffected.

Card Craterhoof Behemoth is not on TCGPlayer.