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Emiel the Blessed


Legendary Creature — Unicorn 

(CMC:4)
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay
. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. (
can be paid with either
or
.)
003 JMP • ENAntonio José Manzanedo
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
6/23/2020 When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. 6/23/2020 If a token is exiled this way, it will cease to exist and won’t return to the battlefield. 6/23/2020 Emiel’s second ability triggers whenever any creature other than itself enters the battlefield under your control, including those returned by its first ability. 6/23/2020 You choose whether to pay for Emiel’s triggered ability while it’s resolving. If you do, no player may take other actions between the time you pay and the time the creature has one or two +1/+1 counters on it. 6/23/2020 While resolving Emiel’s triggered ability, you can’t pay more than once to put more counters on the creature. 6/23/2020 If the entering creature is a Unicorn, you still have to pay to put two +1/+1 counters on it.
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