Darksteel Chromescale Drake > < Turn the Tables
Carry Away
Enchant Equipment (CMC:2)
Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.
Stealing goblin weapons would be easier if the goblins were smart enough to let go.
19 DST • ENJim Nelson
™ & © 1993—2004 Wizards of the Coast
Legal in: Modern,Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
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12/1/2004 Normally, gaining control of an Equipment doesn't change what it's attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it's attached to. The Equipment's new controller can activate its equip ability to move it onto a creature he or she controls.
Card Carry Away is not on TCGPlayer.