Ikoria Commander Knight of the White Orchid > < Increasing Devotion
Kalemnes Hauptmann (DE Kalemne's Captain)


Kreatur — Riese, Soldat 

(CMC:5)
Wachsamkeit
: Monstrum 3. (Falls diese Kreatur nicht monströs ist, lege drei +1/+1-Marken auf sie und sie wird monströs.)
Wenn Kalemnes Hauptmann monströs wird, schicke alle Artefakte und Verzauberungen ins Exil.
092 C20 • DETomasz Jedruszek
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
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11/4/2015 Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything. 11/4/2015 Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous. 11/4/2015 An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
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