IKOIkoria: Lair of Behemoths

Gust of Wind

Gust of Wind from Ikoria: Lair of Behemoths
Gust of Wind from Ikoria: Lair of Behemoths

Sorcery   {3}{U} (CMC:4)

This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card.

Skysail's strength was also its vulnerability.

054 IKO • ENAdam Paquette

Notes: TODO: Update Copyright

Legal in: Standard,Brawl,Pioneer,Modern,Legacy,Vintage,Commander,Pauper

Oracle Text (click to copy):

View this MTG card on Gatherer
4/17/2020
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Gust of Wind). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
4/17/2020
Once you announce that you’re casting Gust of Wind, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with flying.
4/17/2020
Gust of Wind is unaffected if you no longer control a creature with flying after you’ve cast it.
4/17/2020
If the target nonland permanent is an illegal target by the time Gust of Wind tries to resolve, the spell won’t resolve. You won’t draw a card.

Card Gust of Wind is not on TCGPlayer.