Theros Beyond Death Glory Bearers > < Favored of Iroas
Flicker of Fate
![Flicker of Fate from Theros Beyond Death](https://deckmaster.info/images/cards/THB/476267.jpg)
![Flicker of Fate from Theros Beyond Death](https://deckmaster.info/images/cards/THB/476267.jpg)
Instant ![{1} {1}](https://deckmaster.info/images/symbols/1.png)
(CMC:2)
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
An infinite journey in an infinitesimal time.
016 THB • ENTomasz Jedruszek
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Not legal in any format.
Oracle Text (click to copy):
View this MTG card on Gatherer
1/24/2020 Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. 1/24/2020 If a token is exiled this way, it will cease to exist and won’t return to the battlefield. 1/24/2020 If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
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