MB1Mystery Booster

Maro's Gone Nuts

Maro's Gone Nuts from Mystery Booster
Maro's Gone Nuts from Mystery Booster

Enchantment   {G}{G} (CMC:2)

Double any effect that doubles. (It quadruples.)

080 MB1 • ENMark Rosewater

Notes: TODO: Update Copyright

Not legal in any format.

Oracle Text (click to copy):

View this MTG card on Gatherer
11/12/2019
An effect “doubles” if it instructs a player to double something, or if it replaces an event with “double that much,” “twice as many,” or similar.
11/12/2019
Double strike isn’t an effect, so it’s not doubled.
11/12/2019
An effect that increases something by a specific amount (such as the first ability of Jaya, Venerated Firemage) isn’t doubling, even if the result is double the normal result.
11/12/2019
If two Maro’s Gone Nuts are on the battlefield, effects that double instead octuple. If three are on the battlefield, effects that double instead sexdecuple, and so on.

Card Maro\'s Gone Nuts is not on TCGPlayer.