Mystery Booster Truth or Dare > < The Grand Tour
Time Sidewalk
![Time Sidewalk from Mystery Booster](https://deckmaster.info/images/cards/MB1/476161.jpg)
![Time Sidewalk from Mystery Booster](https://deckmaster.info/images/cards/MB1/476161.jpg)
Sorcery ![{4} {4}](https://deckmaster.info/images/symbols/4.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
(CMC:8)
Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
031 MB1 • ENSteve Sunu
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Not legal in any format.
Oracle Text (click to copy):
View this MTG card on Gatherer
11/12/2019 A player’s “opening hand” is the hand of cards the player has after all players have finished taking mulligans. 11/12/2019 Unlike a normal token, a token card doesn’t cease to exist in a zone other than the battlefield. It’s both a token and a card. It can move between zones any number of times and continues to exist for the rest of the game. 11/12/2019 If a token card is put into a hidden zone, you must use a supplementary token card with a Magic card back to represent it. Since these don’t exist yet, you may need to be creative. 11/12/2019 For effects that look for or modify the creation of tokens, creating token cards isn’t the same as creating tokens 11/12/2019 A Time Walk token card is a sorcery with mana cost and the ability “Take an extra turn after this one.”
Card Time Sidewalk is not on TCGPlayer.