MB1Mystery Booster

Memory Bank

Memory Bank from Mystery Booster
Memory Bank from Mystery Booster

Sorcery   {1}{U} (CMC:2)

Draw a card. Bank (If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

027 MB1 • ENPete White

Notes: TODO: Update Copyright

Not legal in any format.

Oracle Text (click to copy):

View this MTG card on Gatherer
11/12/2019
If a card with bank doesn’t resolve for any reason (such as being countered, or all of its targets becoming illegal if it has any), it won’t be banked.
11/12/2019
Banked cards begin the next games in a match in exile. They’re not outside the game.
11/12/2019
Once you cast a banked card from exile, it behaves like any other spell. It may be countered, and it’ll be put onto the battlefield if it resolves as a permanent spell, or into its owner’s graveyard if it’s not a permanent spell.
11/12/2019
If you cast a spell you don’t own, or gain control of a spell, you didn’t cast it from your hand, so you don’t bank it.

Card Memory Bank is not on TCGPlayer.