Throne of Eldraine Wintermoor Commander > < Stormfist Crusader
Cheval d'aventure (FR Wandermare)
Créature : cheval (CMC:3)
À chaque fois que vous lancez un sort de créature qui a une aventure, mettez un marqueur +1/+1 sur le Cheval d'aventure. (Il n'a pas besoin d'être parti à l'aventure avant.)
« Un bon destrier vous conduira chez vous. Un remarquable destrier vous conduira à la gloire. » —Syr Alin, la Griffe du Lion
204 ELD • FRKari Christensen
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Not legal in any format.
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2019 Wandermare’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. 10/4/2019 An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. 10/4/2019 If an effect refers to a creature card, creature spell, or creature that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
Card Wandermare is not on TCGPlayer.