MH1Modern Horizons

Aria de la llama (SP Aria of Flame)

Aria de la llama from Modern Horizons
Aria de la llama from Modern Horizons

Encantamiento   {2}{R} (CMC:3)

Cuando el Aria de la llama entre al campo de batalla, cada oponente gana 10 vidas. Siempre que lances un hechizo de instantáneo o de conjuro, pon un contador de estrofa sobre el Aria de la llama. Luego, hace una cantidad de daño al jugador o planeswalker objetivo igual a la cantidad de contadores de estrofa sobre ella.

118 MH1 • SPGreg Staples

Notes: TODO: Update Copyright

Not legal in any format.

Oracle Text (click to copy):

View this MTG card on Gatherer
6/14/2019
Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
6/14/2019
If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame.
6/14/2019
If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals.
6/14/2019
In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life.

Card Aria of Flame is not on TCGPlayer.