War of the Spark Jace's Triumph > < God-Eternal Kefnet
博奥杰斯 (CS Jace, Wielder of Mysteries)
传奇鹏洛客 ~ - 杰斯 (CMC:4)
如果你将抓一张牌但牌库没有牌,则改为你赢得这盘游戏。 +1:目标牌手将其牌库顶的两张牌置入其坟墓场。抓一张牌。 −8:抓七张牌。然后如果你的牌库没有牌,则你赢得这盘游戏。
054 WAR • CSAnna Steinbauer
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
5/3/2019 If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced. 5/3/2019 If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order. 5/3/2019 If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card. 5/3/2019 Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card. 5/3/2019 If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.
Card Jace, Wielder of Mysteries is not on TCGPlayer.