War of the Spark Heartfire > < Goblin Assault Team
Adepte sinistre (FR Grim Initiate)
Créature : zombie et guerrier (CMC:1)
Initiative Quand l'Adepte sinistre meurt, amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)
Sous chaque carapace minérale étincelante pourrit ce qui avait été jadis un fier guerrier du plan d'Amonkhet.
130 WAR • FRJason Felix
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander,Pauper
Oracle Text (click to copy):
View this MTG card on Gatherer
5/3/2019 Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time. 5/3/2019 If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Card Grim Initiate is not on TCGPlayer.