War of the Spark Unlikely Aid > < Tithebearer Giant
Preis der Invasion (DE Toll of the Invasion)
Hexerei (CMC:3)
Ein Gegner deiner Wahl zeigt die Karten auf seiner Hand offen vor. Du bestimmst davon eine Nichtland-Karte. Der Spieler wirft die bestimmte Karte ab. Aufmarsch 1. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
108 WAR • DEJoe Slucher
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander,Pauper
Oracle Text (click to copy):
View this MTG card on Gatherer
5/3/2019 You still amass 1 even if that player has no nonland cards to discard. 5/3/2019 Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time. 5/3/2019 If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. 5/3/2019 Some spells that amass may require targets. If each target chosen is an illegal target as that spell tries to resolve, it doesn’t resolve. You won’t amass.
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