GK2_SIMICGuild Kit: Simic

Evolución urbana (SP Urban Evolution)

Evolución urbana from Guild Kit: Simic
Evolución urbana from Guild Kit: Simic

Conjuro   {3}{G}{U} (CMC:5)

Roba tres cartas. Puedes jugar una tierra adicional este turno.

Conforme los simic liberaban más de sus experimentos krasis, estos necesitaban nuevos hábitats, siempre a expensas de los lugareños.

126 GK2_SIMIC • SPEytan Zana — watermark: Simic

Notes: TODO: Update Copyright

Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/24/2013
Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves (and you'll draw three cards, perhaps including a land you'll play later) first.
1/24/2013
The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Rites of Flourishing.
1/24/2013
If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.

Card Urban Evolution is not on TCGPlayer.