GK2_RAKDOSGuild Kit: Rakdos

Rakdos Keyrune

Rakdos Keyrune from Guild Kit: Rakdos
Rakdos Keyrune from Guild Kit: Rakdos

Artifact   {3} (CMC:3)

{T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

The Rakdos use it for everything you can think of and plenty more than that.

075 GK2_RAKDOS • ENDaniel Ljunggren — watermark: Rakdos

Notes: TODO: Update Copyright

Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/15/2013
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
4/15/2013
Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

Card Rakdos Keyrune is not on TCGPlayer.