Guild Kit: Dimir
Etrata, la silencieuse (FR Etrata, the Silencer)
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- (170) Guilds of Ravnica
- (170 Prerelease) Guilds of Ravnica
Also printed in:
Other Printings in FR:
Créature légendaire : vampire et assassin (CMC:4)
Etrata, la silencieuse ne peut pas être bloquée. À chaque fois qu'Etrata inflige des blessures de combat à un joueur, exilez une créature ciblée que ce joueur contrôle et mettez un marqueur « contrat » sur cette carte. Ce joueur perd la partie s'il possède au moins trois cartes exilées avec des marqueurs « contrat » sur elles. Le propriétaire d'Etrata mélange Etrata dans sa bibliothèque.
001 GK1_DIMIR • FRIgor Kieryluk — watermark: Dimir
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
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10/5/2018 If the player controls no creatures, Etrata’s ability doesn’t resolve. Etrata remains on the battlefield and its owner doesn’t shuffle their library. The same is true if the target creature is an illegal target when Etrata’s ability tries to resolve. 10/5/2018 If Etrata leaves the battlefield while its triggered ability is on the stack, it remains in its new zone and Etrata’s owner shuffles their library. 10/5/2018 If Etrata’s ability exiles a token creature, it won’t count to determine whether three cards are exiled with hit counters. 10/5/2018 Etrata’s owner shuffles it into their library as the triggered ability resolves, regardless of how many cards are in exile or whether the player loses the game. 10/5/2018 In a Commander game, if Etrata is your commander, you may put it into the command zone as its ability resolves. You’ll still shuffle your library.
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