Guilds of Ravnica Response // Resurgence > < Integrity // Intervention
Inversion // Invention (FR Invert // Invent)
Éphémère / (CMC:7)
Ciblez jusqu'à deux créatures. Échangez la force et l'endurance de chacune d'elles. // Cherchez dans votre bibliothèque une carte d'éphémère et/ou de rituel, révélez-les, mettez-les dans votre main et mélangez ensuite votre bibliothèque.
228 GRN • FRMathias Kollros
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/5/2018 If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn’t switch one creature’s power with another creature’s power. 10/5/2018 Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you cast Invert targeting a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature. // 10/5/2018 While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.
Card Invert __ Invent is not on TCGPlayer.