Guilds of Ravnica Charnel Troll > < Centaur Peacemaker
Chance de gloire (FR Chance for Glory)
Éphémère (CMC:3)
Les créatures que vous contrôlez acquièrent l'indestructible. Jouez un tour supplémentaire après celui-ci. Au début de l'étape de fin de ce tour, vous perdez la partie.
« Ton heure n'est pas encore venue. La Légion a encore besoin de ta lame. »
159 GRN • FRBram Sels — watermark: Boros
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/5/2018 If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers. 10/5/2018 Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible. 10/5/2018 Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.
Card Chance for Glory is not on TCGPlayer.