Guilds of Ravnica Rhizome Lurcher > < Ochran Assassin
Ral, virrey ízzet (SP Ral, Izzet Viceroy)
Planeswalker legendario — Ral (CMC:5)
+1: Mira las dos primeras cartas de tu biblioteca. Pon una de ellas en tu mano y la otra en tu cementerio. −3: Ral, virrey ízzet hace una cantidad de daño a la criatura objetivo igual a la cantidad total de cartas de instantáneo y de conjuro en tu cementerio y en el exilio de las cuales eres propietario. −8: Obtienes un emblema con "Siempre que lances un hechizo de instantáneo o de conjuro, este emblema hace 4 puntos de daño a cualquier objetivo y tú robas dos cartas".
195 GRN • SPKieran Yanner
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/5/2018 If you have only one card in your library, Ral’s first ability puts it into your hand. Nothing is put into your graveyard. 10/5/2018 If any exiled cards you own are face down, they have no characteristics. If they’re normally instants or sorceries, they won’t be counted for Ral’s second ability. 10/5/2018 The emblem created by Ral’s last ability is colorless. The damage it deals is from a colorless source. 10/5/2018 The triggered ability of Ral’s emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered. 10/5/2018 If the target permanent or player becomes an illegal target for the triggered ability of Ral’s emblem, the ability doesn’t resolve. You don’t draw two cards.
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