Guilds of Ravnica Smelt-Ward Minotaur > < Rubblebelt Boar
Durchgebrannter Dampfsippler (DE Runaway Steam-Kin)
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(CMC:2)
Immer wenn du einen roten Zauberspruch wirkst und falls weniger als drei +1/+1-Marken auf dem Durchgebrannten Dampfsippler liegen, lege eine +1/+1-Marke auf ihn.
Entferne drei +1/+1-Marken vom Durchgebrannten Dampfsippler: Erzeuge .
115 GRN • DEJason Felix
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/5/2018 Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability. 10/5/2018 Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. 10/5/2018 If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Card Runaway Steam-Kin is not on TCGPlayer.