C18Commander 2018

Estrid, a Mascarada (PT Estrid, the Masked)

Estrid, a Mascarada from Commander 2018
Estrid, a Mascarada from Commander 2018

Planeswalker Lendário — Estrid   {1}{G}{W}{U} (CMC:4)

+2: Desvire cada permanente encantada que você controla. −1: Crie uma ficha de encantamento branco do tipo Aura com o nome Máscara anexada a outra permanente alvo. A ficha tem encantar permanente e armadura de totem. −7: Coloque os sete cards do topo de seu grimório em seu cemitério. Devolva todos os cards de encantamento que não sejam Auras de seu cemitério para o campo de batalha. Em seguida, faça o mesmo com os cards de Aura. Estrid, a Mascarada, pode ser sua comandante.

040 C18 • PTJohannes Voss

Notes: TODO: Update Copyright

Legal in: Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
7/13/2018
An enchanted permanent is one with an Aura attached to it. Enchantment permanents you control that don’t have Auras attached to them aren’t enchanted.
7/13/2018
If an Aura with totem armor is itself enchanted by another Aura with totem armor, destroying either the first Aura or the permanent it enchants will result in only the second Aura being destroyed instead.
7/13/2018
Estrid’s second ability might target a permanent that can’t have the Aura token attached to it. In this case, the token isn’t created at all.
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Estrid’s second ability can’t target Estrid, but the Mask token may legally enchant Estrid if you find a way to move it onto her.
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All of the non-Aura enchantments put onto the battlefield with Estrid’s third ability enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
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Aura cards returned with Estrid’s third ability may enchant non-Aura enchantments put onto the battlefield with that ability.
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You choose what each returning Aura will enchant just before that Aura enters the battlefield. The chosen recipient must be able to legally be enchanted by the Aura. This doesn’t target the player or permanent it will enchant, so an opponent’s permanent with hexproof may be chosen this way.
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If an Aura card can’t enchant anything, it remains in your graveyard.
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Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead.
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Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Putrefy). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
7/13/2018
If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent.
7/13/2018
If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor’s effect will replace all of them and save the creature.
7/13/2018
If a spell or ability (such as Akroma’s Vengeance) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
7/13/2018
Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Putrefy does) won’t prevent totem armor’s effect from being applied.
7/13/2018
If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability is what causes the Aura to be destroyed instead. Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
7/13/2018
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
7/13/2018
If a permanent enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won’t do anything because it won’t have to.

Card Estrid, the Masked is not on TCGPlayer.