Core Set 2019 Plague Mare > < Open the Graves
Liche de la filacteria (SP Phylactery Lich)
- CS
- CT
- DE
- EN
- FR
- IT
- JP
- KR
- PT
- RU
- (113 Prerelease) Core Set 2019
- (104) Magic 2013
- (110) Magic 2011
Also printed in:
Other Printings in SP:
Criatura — Zombie (CMC:3)
Indestructible. En cuanto el Liche de la filacteria entre al campo de batalla, pon un contador de filacteria sobre un artefacto que controlas. Cuando no controles permanentes con contadores de filacteria sobre ellos, sacrifica el Liche de la filacteria.
113 M19 • SPMichael Komarck
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
8/15/2010 Lethal damage, damage from a source with deathtouch, and effects that say "destroy" won't cause an indestructible creature to be put into the graveyard. However, an indestructible creature can be put into the graveyard for a number of reasons. The most likely reasons Phylactery Lich would be put into a graveyard are if it's sacrificed (perhaps due to its last ability), or if its toughness is 0 or less. 8/15/2010 Phylactery Lich's first ability doesn't target the artifact. You can choose an artifact that has shroud, for example. 8/15/2010 If you control no artifacts as Phylactery Lich enters the battlefield, its first ability won't do anything. As soon as it enters the battlefield, its last ability will trigger (unless you control some other permanent with a phylactery counter on it) and you'll have to sacrifice it. 8/15/2010 If Phylactery Lich and an artifact are entering the battlefield under your control at the same time, you can't put a phylactery counter on that artifact. You must choose an artifact you control that's already on the battlefield. 8/15/2010 Phylactery Lich's last ability is a "state trigger." Once a state trigger triggers, it won't trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again. 8/15/2010 Phylactery Lich's last ability checks whether you control any permanents with phylactery counters on them, not whether you control any artifacts with phylactery counters on them. If an artifact with a phylactery counter on it somehow ceases to be an artifact, Phylactery Lich doesn't care. 8/15/2010 Phylactery Lich's last ability checks your permanents for any phylactery counters, not just the specific one that it caused you to put on an artifact. For example, say you put a phylactery counter on a Demon's Horn as Phylactery Lich enters the battlefield. Then you put a phylactery counter on a Crystal Ball as another Phylactery Lich enters the battlefield. Then Crystal Ball is destroyed. Since you still control the Demon's Horn, the last ability of neither Phylactery Lich triggers. 8/15/2010 The game continually checks whether you control a permanent with a phylactery counter on it. The moment you don't, Phylactery Lich's last ability triggers. The ability doesn't check again, so you'll have to sacrifice Phylactery Lich when it resolves even if you wind up controlling a permanent with a phylactery counter on it by then.
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