Masters 25 Lunarch Mantle > < Loyal Sentry
辉侯腾扬 (CS Luminarch Ascension)
- EN
- JP
- (25) Zendikar
Also printed in:
Other Printings in CS:
结界 (CMC:2)
在每位对手的结束步骤开始时,若你本回合并未失去生命,则你可以在辉侯腾扬上放置一个探索指示物。 :派出一个4/4白色,具飞行异能的天使衍生生物。只能于辉侯腾扬上有四个或更多探索指示物时起动此异能。
023 A25 • CSMichael Komarck — watermark: Zendikar
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Zendikar Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/1/2009 Luminarch Ascension's first ability has an "intervening 'if' clause." It checks whether you've lost life during the turn both as it would trigger and as it resolves. 10/1/2009 Life lost during the end step after Luminarch Ascension's first ability resolves has no bearing on it. 10/1/2009 Luminarch Ascension's first ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if you lost 4 life and gained 6 life during the turn, you'll have a higher life total than you started the turn with -- but Luminarch Ascension's first ability won't trigger. 10/1/2009 Luminarch Ascension's second ability checks how many quest counters are on it only at the time you activate the ability. Once activated, the ability will resolve as normal even if quest counters are removed from Luminarch Ascension. 10/1/2009 In a Two-Headed Giant game, Luminarch Ascension's first ability will trigger twice at the beginning of the opposing team's end step if you didn't lose life that turn. If both abilities resolve, it will get two quest counters. (It doesn't matter whether your teammate lost life or not.)
Card Luminarch Ascension is not on TCGPlayer.