Hour of Devastation Disposal Mummy > < Dauntless Aven
Étau du désert (FR Desert's Hold)
Enchantement : aura (CMC:3)
Enchanter : créature Quand l'Étau du désert arrive sur le champ de bataille, si vous contrôlez un désert ou s'il y a une carte de désert dans votre cimetière, vous gagnez 3 points de vie. La créature enchantée ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.
008 HOU • FRSara Winters
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
6/27/2017 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the last ability of Desert’s Hold. 6/27/2017 If an ability checks whether you control a Desert or there is a Desert card in your graveyard, having more than one doesn’t matter. Controlling one is the same as controlling five. There is also no extra bonus for both controlling one and having one in your graveyard. 6/27/2017 For abilities that trigger only if you control a Desert or there is a Desert card in your graveyard, one condition must be true as the ability triggers and one must be true as the ability resolves. They don’t have to be the same condition, though. For example, you could sacrifice your only Desert after the ability triggers but before it has resolved.
Card Desert's Hold is not on TCGPlayer.