AERAether Revolt

Aufruf zur Einigkeit (DE Call for Unity)

Aufruf zur Einigkeit from Aether Revolt
Aufruf zur Einigkeit from Aether Revolt

Verzauberung   {3}{W}{W} (CMC:5)

Rebellion — Zu Beginn deines Endsegments und falls in diesem Zug eine bleibende Karte unter deiner Kontrolle das Spiel verlassen hat, lege eine Einigkeitsmarke auf den Aufruf zur Einigkeit. Kreaturen, die du kontrollierst, erhalten +1/+1 für jede Einigkeitsmarke auf dem Aufruf zur Einigkeit.

Die „undichte Turmspitze" steht für die Befreiung von der Kontrolle durch das Konsulat.

009 AER • DEJohn Severin Brassell

Notes: TODO: Update Copyright

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
2/9/2017
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.
2/9/2017
Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2/9/2017
Tokens that leave the battlefield will satisfy a revolt ability.
2/9/2017
Energy counters aren’t permanents. Paying won’t satisfy a revolt ability.
2/9/2017
All cards in the Aether Revolt set with triggered revolt abilities use an intervening “if” clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

Card Call for Unity is not on TCGPlayer.