Aether Revolt Dawnfeather Eagle > < Conviction
众械乱匠 (CS Countless Gears Renegade)
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生物~ - 矮人/神器师 
(CMC:2)
反抗~当众械乱匠进战场时,若本回合中曾有由你操控的永久物离开战场,则派出一个1/1无色自动机衍生神器生物。
「小家伙们,去吧,尽情捣乱!」
013 AER • CSDan Scott
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
2/9/2017 Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to. 2/9/2017 Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust. 2/9/2017 Tokens that leave the battlefield will satisfy a revolt ability. 2/9/2017 Energy counters aren’t permanents. Paying won’t satisfy a revolt ability. 2/9/2017 All cards in the Aether Revolt set with triggered revolt abilities use an intervening “if” clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
Card Countless Gears Renegade is not on TCGPlayer.