V16From the Vault: Lore

Near-Death Experience

Near-Death Experience from From the Vault: Lore
Near-Death Experience from From the Vault: Lore

Enchantment   {2}{W}{W}{W} (CMC:5)

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

010 V16 ★ ENDan Scott

Legal in: Modern,Zendikar Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/15/2010
This ability has an "intervening 'if' clause." That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
6/15/2010
In a Two-Headed Giant game, anything that cares about your life total checks your team's life total. (This is a change from previous rules.) You'll win the game if your team has exactly 1 life.

Card Near-Death Experience is not on TCGPlayer.