SOIShadows over Innistrad

Bandida de la Cima Geier (SP Geier Reach Bandit) [flip]

Alfa de la manada Vildin (SP Vildin-Pack Alpha) [flip]

Bandida de la Cima Geier from Shadows over Innistrad Alfa de la manada Vildin from Shadows over Innistrad
Bandida de la Cima Geier from Shadows over Innistrad

Criatura — Bribón licántropo humano   {2}{R} (CMC:3)

Prisa. Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma a la Bandida de la Cima Geier.

Los cátaros se dieron cuenta de que no la habían estado siguiendo: ella los había conducido hasta allí.

159a SOI • SPSlawomir Maniak

Notes: TODO: Update Copyright

Legal in: Modern,Shadows over Innistrad Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
4/8/2016
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).

Card Geier Reach Bandit is not on TCGPlayer.

Criatura — Licántropo   

Siempre que un Licántropo entre al campo de batalla bajo tu control, puedes transformarlo. Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma al Alfa de la manada Vildin.

159b SOI • SPSlawomir Maniak

Notes: TODO: Update Copyright

Legal in: Modern,Shadows over Innistrad Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/8/2016
If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
4/8/2016
If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha, it won’t be able to attack that turn.
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
4/8/2016
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.

Card Vildin-Pack Alpha is not on TCGPlayer.