Commander 2015 Mulldrifter > < Jace's Archivist
Lone Revenant
![Lone Revenant from Commander 2015](https://deckmaster.info/images/cards/C15/405287.jpg)
![Lone Revenant from Commander 2015](https://deckmaster.info/images/cards/C15/405287.jpg)
Creature — Spirit ![{3} {3}](https://deckmaster.info/images/symbols/3.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
(CMC:5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
096 C15 • ENJaime Jones
™ & © 1993—2015 Wizards of the Coast
Legal in: Modern,Innistrad Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
5/1/2012 You must put one of the cards into your hand, even if you'd rather put all four on the bottom of your library. 5/1/2012 If you control Lone Revenant and any other creature (including another Lone Revenant), its ability won't trigger. 5/1/2012 Check whether Lone Revenant's ability triggers after combat damage is dealt but before any creatures that are destroyed due to combat damage leave the battlefield. For example, if you control Lone Revenant and another creature, and that other creature takes lethal damage in the same combat damage step that Lone Revenant deals damage to a player, Lone Revenant's ability won't trigger. 5/1/2012 If you control no creatures when Lone Revenant's ability resolves, you'll still look at the top four cards and put one into your hand.
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