Magic Origins Fiery Hellhound > < Nightmare
辛格氏吸血鬼 (CS Sengir Vampire)
- CT
- DE
- EN
- FR
- IT
- JP
- KR
- PT
- RU
- SP
- (019) Welcome Deck 2017
- (009) Welcome Deck 2016
- (277) Magic 2015
- (113) Magic 2014
- (107) Magic 2012
- (176) 10th Edition
- (161) 9th Edition
Also printed in:
Other Printings in CS:
生物~ - 吸血鬼 (CMC:5)
飞行(此生物只能被具飞行或延势异能的生物阻挡。)每当一个本回合中曾受到辛格氏吸血鬼伤害的生物死去时,在辛格氏吸血鬼上放置一个+1/+1指示物。
帝国兴落,邪恶永存。
283 ORI • CSKev Walker
™ & © 1993—2015 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Standard,Modern,Odyssey Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
7/15/2007 If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire's ability will trigger and it will get a +1/+1 counter. 9/22/2011 Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it was put into. 9/22/2011 If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire's ability will trigger, but it will do nothing when it resolves.
Card Sengir Vampire is not on TCGPlayer.