ORIMagic Origins

精霊信者の覚醒 (JP Animist's Awakening)

精霊信者の覚醒 from Magic Origins
精霊信者の覚醒 from Magic Origins

ソーサリー   {X}{G} (CMC:1)

あなたのライブラリーの一番上からX枚のカードを公開する。その中にある土地・カードをすべてタップ状態で戦場に出し、残りをあなたのライブラリーの一番下に無作為の順番で置く。魔巧 ― あなたの墓地にインスタント・カードやソーサリー・カードが合わせて2枚以上あるなら、それらの土地をアンタップする。

169 ORI • JPChris Rahn

Notes: TODO: Update Copyright

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/22/2015
No player will know the order of the cards put on the bottom of your library. Practically speaking, the cards should be shuffled (although this is not the game action of “shuffling”).
6/22/2015
If the spell mastery ability applies, you untap only the lands put onto the battlefield with Animist’s Awakening.
6/22/2015
If you have X or less cards in your library, you’ll reveal all the cards from your library, put all land cards from among them onto the battlefield tapped, and then put the rest of the cards back in your library in a random order. (This is effectively the same as shuffling your library, although it’s still not technically a shuffle.)
6/22/2015
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.

Card Animist's Awakening is not on TCGPlayer.