ORIMagic Origins

Alhammarret, grand arbitre (FR Alhammarret, High Arbiter)

Alhammarret, grand arbitre from Magic Origins
Alhammarret, grand arbitre from Magic Origins

Créature légendaire : sphinx   {5}{U}{U} (CMC:7)

VolAu moment où Alhammarret, grand arbitre arrive sur le champ de bataille, chaque adversaire révèle sa main. Vous choisissez le nom d'une carte non-terrain révélée de cette manière.Vos adversaires ne peuvent pas lancer de sorts du nom choisi (tant que cette créature est sur le champ de bataille).

043 ORI • FRRichard Wright

Notes: TODO: Update Copyright

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/22/2015
Alhammarret’s second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret’s last ability starts to work.
6/22/2015
You choose one card name, not one name per opponent.
6/22/2015
Although spells with the chosen name can’t be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability.
6/22/2015
If your opponents have no nonland cards in their hands, you can’t choose a card name. Alhammarret’s last ability won’t stop any spells from being cast in that case.
6/22/2015
Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.

Card Alhammarret, High Arbiter is not on TCGPlayer.