Khans of Tarkir Mindswipe > < Mardu Roughrider
Dominar la sabiduría (SP Master the Way)
Conjuro (CMC:5)
Roba una carta. Dominar la sabiduría hace una cantidad de daño a la criatura o jugador objetivo igual a la cantidad de cartas en tu mano.
"La sabiduría no tiene comienzo ni fin. Es, sencillamente, el sendero". —Narset, kan de los Jeskai
188 KTK • SPHoward Lyon
™ & © 1993—2014 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Khans of Tarkir Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
9/20/2014 Use the number of cards in your hand after you draw the card to determine how much damage Master the Way deals to the target creature or player. (Remember that Master the Way is not in your hand; it’s on the stack.) 9/20/2014 If the creature or player is an illegal target as Master the Way tries to resolve, Master the Way will be countered and none of its effects will happen. You won’t draw a card.
Card Master the Way is not on TCGPlayer.