CNSConspiracy

Plea for Power

Plea for Power from Conspiracy
Plea for Power from Conspiracy

Sorcery   {3}{U} (CMC:4)

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

24 CNS • ENJohn Severin Brassell

Legal in: Legacy,Vintage,Freeform,Prismatic,Singleton 100,Commander

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