C13Commander 2013

Prossh, incursor celestial de Kher (SP Prossh, Skyraider of Kher)

Prossh, incursor celestial de Kher from Commander 2013
Prossh, incursor celestial de Kher from Commander 2013

Criatura legendaria — Dragón   {3}{B}{R}{G} (CMC:6)

Vuela.Cuando lances a Prossh, incursor celestial de Kher, pon en el campo de batalla X fichas de criatura Kóbold rojas 0/1 llamadas Kóbolds de la Fortaleza Kher, donde X es la cantidad de maná usado para lanzar a Prossh.Sacrificar otra criatura: Prossh obtiene +1/+0 hasta el final del turno.

204 C13 • SPTodd Lockwood

Notes: TODO: Update Copyright

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/1/2014
The amount of mana you spent to cast this creature is usually equal to its converted mana cost. However, you also include any additional costs you pay, including the cost imposed for casting your commander from the command zone.
1/1/2014
You can’t choose to pay extra mana to cast a creature spell unless something instructs you to.
1/1/2014
The first ability triggers when you cast Prossh, not when it enters the battlefield. This means that it will resolve before Prossh, so any Kobold tokens it creates will be put onto the battlefield before Prossh. If Prossh enters the battlefield without being cast, the ability will not trigger.

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