Magic 2014 Accursed Spirit > < Windreader Sphinx
Zephyr Charge
Enchantment (CMC:2)
: Target creature gains flying until end of turn.
"All armies prefer high ground to low and sunny places to dark."—Sun Tzu, Art of War, trans. Giles
82 M14 • ENSteve Prescott
™ & © 1993—2013 Wizards of the Coast
Legal in: Pioneer,Modern,Legacy,Vintage,Commander,Pauper
Oracle Text (click to copy):
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