Dragon's Maze Render Silent > < Ral Zarek
Fenaison d'intelligence (FR Reap Intellect)
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Rituel 
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
(CMC:4)
L'adversaire ciblé révèle sa main. Vous y choisissez jusqu'à X cartes non-terrain et vous les exilez. Pour chaque carte exilée de cette manière, cherchez dans le cimetière, la main et la bibliothèque de ce joueur n'importe quel nombre de cartes ayant le même nom que cette carte et exilez-les. Ce joueur mélange ensuite sa bibliothèque.
95 DGM • FRSteven Belledin — watermark: Dimir
™ & © 1993—2013 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/15/2013 Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can't cast any cards that would be exiled after his or her hand is revealed. 4/15/2013 You can choose to leave cards with those names in the zone they are in. You don't have to exile them. 4/15/2013 If you don't exile any cards from the player's hand, you don't search that player's library.
Card Reap Intellect is not on TCGPlayer.