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Llave rúnica gruul (SP Gruul Keyrune)
Artefacto (CMC:3)
: Agrega o a tu reserva de maná.: La Llave rúnica gruul se convierte en una criatura artefacto Bestia roja y verde 3/2 con la habilidad de arrollar hasta el final del turno.
Tan peligrosa e impredecible como los propios bosques.
230 GTC • SPDaniel Ljunggren — watermark: Gruul
™ & © 1993—2013 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/15/2013 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. 4/15/2013 Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Card Gruul Keyrune is not on TCGPlayer.