Hydroform from Gatecrash
Hydroform from Gatecrash

Instant   {G}{U} (CMC:2)

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

"While the sea may be our home, the sky is our destiny." —Prime Speaker Zegana

172 GTC • ENHoward Lyon

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

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If the target land hasn't been under its controller's control continuously since the beginning of his or her most recent turn, that land won't be able to attack and its {T} abilities won't be able to be activated. In most cases, that means it will no longer be able to be tapped for mana that turn.
Hydroform doesn't affect the land's name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
Effects that modify power and/or toughness but don't set them to a specific value (like the one created by Giant Growth), power/toughness changes from counters, and effects that switch a creature's power and toughness will continue to apply. This may happen if the land was already a creature when Hydroform resolved.

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