RTRReturn to Ravnica

Chaosbolde (DE Chaos Imps)

Chaosbolde from Return to Ravnica
Chaosbolde from Return to Ravnica

Kreatur — Bold   {4}{R}{R} (CMC:6)

Fliegend Entfesselt (Du kannst diese Kreatur mit einer +1/+1-Marke ins Spiel kommen lassen. Sie kann nicht blocken, solange eine +1/+1-Marke auf ihr liegt.) Die Chaosbolde verursachen Trampelschaden, solange mindestens eine +1/+1-Marke auf ihnen liegt.

90 RTR • DETyler Jacobson — watermark: Rakdos

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/1/2012
Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.
4/15/2013
You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.
4/15/2013
The unleash ability applies no matter where the creature is entering the battlefield from.
4/15/2013
A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
4/15/2013
Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.

Card Chaos Imps is not on TCGPlayer.