Alliances
Sustaining Spirit
- (36) Masters Edition II
Other Printings in EN:
Summon - Guardian (CMC:2)
Cumulative Upkeep: Any damage that would reduce your life total to less than 1 instead reduces it to 1.
"Faith is our greatest protector." —Halvor Arensson, Kjeldoran Priest
AL • ENRebecca Guay
™ & © 1993—1996 Wizards of the Coast
Legal in: Ice Age Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2004 Does not affect damage if you are already at zero or negative life. You still take it all. 10/1/2008 Paying cumulative upkeep is always optional. If it's not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can't be made. For example, if a permanent with "cumulative upkeep " has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent. 10/1/2008 The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as "lose 1 life" or "pay 1 life") can reduce your life total below 1 as normal. 10/1/2008 If an effect asks you to pay life, you can't pay more life than you have. 10/1/2008 The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1. 10/1/2008 The ability doesn't change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt. 10/1/2008 Sustaining Spirit won't prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.
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