Planechase 2012 Sakashima's Student > < Peregrine Drake
Plasma primordial (SP Primal Plasma)
Criatura — Metamorfo elemental (CMC:4)
En cuanto el Plasma primordial entre al campo de batalla, se convierte, a tu elección, en una criatura 3/3, una criatura 2/2 con la habilidad de volar, o una criatura 1/6 con la habilidad de defensor.
Tocasia sacó los motores y engranajes de la mesa. Y allí, frente a dos azorados hermanos, comenzó una lección sobre magia elemental.
23 PC2 • SPLuca Zontini
™ & © 1993—2012 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Time Spiral Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
2/1/2007 If a creature that's already on the battlefield becomes a copy of Primal Plasma, it copies the power, toughness, and abilities that were chosen for Primal Plasma when it entered the battlefield. 2/1/2007 This is the timeshifted version of Primal Clay. 7/1/2012 In zones other than the battlefield, Primal Plasma is 0/0. 7/1/2012 If another permanent enters the battlefield as a copy of Primal Clay, the controller of that permanent will get to make a new choice. The copy won't necessarily have the same power, toughness, and abilities as the original.
Card Primal Plasma is not on TCGPlayer.