RTRReturn to Ravnica

New Prahv Guildmage

New Prahv Guildmage from Return to Ravnica
New Prahv Guildmage from Return to Ravnica

Creature — Human Wizard   {W}{U} (CMC:2)

{W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

181 RTR • ENKarl Kopinski

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/15/2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
4/15/2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
4/15/2013
If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
4/15/2013
If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
4/15/2013
If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
4/15/2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Card New Prahv Guildmage is not on TCGPlayer.