RTRReturn to Ravnica

Guild Feud

Guild Feud from Return to Ravnica
Guild Feud from Return to Ravnica

Enchantment   {5}{R} (CMC:6)

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

97 RTR • ENKarl Kopinski

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/1/2012
Guild Feud has one target: the opponent. You'll see what creature that player puts onto the battlefield before revealing the top three cards of your library and deciding whether to put a creature onto the battlefield yourself.
10/1/2012
If no creatures or only one creature is put onto the battlefield this way, no fight happens.
10/1/2012
Players can't cast spells or activate abilities between the creatures being put onto the battlefield and them fighting each other. Notably, you can't respond with a spell like Giant Growth.
10/1/2012
Any abilities that trigger when the two creatures enter the battlefield will be put on the stack after the fight, even if one or both creatures die.

Card Guild Feud is not on TCGPlayer.