Ice Age Glacial Crevasses > < Flare
Game of Chaos
- Fifth Edition
Other Printings in EN:
Sorcery (CMC:3)
Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, you gain 1 life and that opponent loses 1 life. Otherwise, you lose 1 life and the opponent gains 1 life. Effects that prevent or redirect damage cannot be used to counter this loss of life. The winner of each round decides whether to continue. Double the stakes in life each round.
IA • ENDrew Tucker
™ & © 1993—1995 Wizards of the Coast
Legal in: Ice Age Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2004 To "double the life stakes" means to double the amount of life lost or gained.
Card Game of Chaos is not on TCGPlayer.