NPHNew Phyrexia

Armarsi con l'Etere (IT Arm with Aether)

Armarsi con l'Etere from New Phyrexia
Armarsi con l'Etere from New Phyrexia

Stregoneria   {2}{U} (CMC:3)

Fino alla fine del turno, le creature che controlli hanno "Ogniqualvolta questa creatura infligge danno a un avversario, puoi far tornare una creatura bersaglio controllata da quel giocatore in mano al suo proprietario".

"Vale la pena morire per tutto ciò che possiamo fare per ferire i Phyrexian invasori."

28 NPH • ITAustin Hsu — watermark: Mirran

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Scars of Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/1/2011
Only creatures you control on the battlefield when Arm with AEther resolves gain the ability. Creatures you gain control of later in the turn won't be affected.
6/1/2011
The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control.
6/1/2011
The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage.
6/1/2011
In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice.

Card Arm with AEther is not on TCGPlayer.