PRProphecy

Dual Nature

Dual Nature from Prophecy
Dual Nature from Prophecy

Enchantment   {4}{G}{G} (CMC:6)

Whenever a creature card comes into play, its controller puts a creature token into play that's a copy of that creature. Whenever a creature card leaves play, remove all tokens with the same name as that creature from the game. When Dual Nature leaves play, remove all tokens created with it from the game.

112 PR • ENArnie Swekel

Legal in: Masques Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
If Dual Nature leaves the battlefield between when it triggers and when a token is put onto the battlefield, that token remains on the battlefield indefinitely. It missed the separate ability which would have exiled the token.
10/4/2004
If the original creature has any "enters the battlefield" abilities, the copy will also have those.
10/1/2009
The token is not considered to have been kicked, even if the creature it's a copy of was kicked.
7/1/2013
If a legendary creature enters the battlefield, the token is put onto the battlefield and then the "legend rule" forces its controller to put either the original or the token into its owner's graveyard before any player can take any actions.

Card Dual Nature is not on TCGPlayer.