CMDCommander

Sewer Nemesis

Sewer Nemesis from Commander
Sewer Nemesis from Commander

Creature — Horror   {3}{B} (CMC:4)

As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

98 CMD • ENNils Hamm

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
9/22/2011
If the chosen player leaves the game, Sewer Nemesis's power and toughness each become 0. Unless another effect is raising its toughness above 0, it will be put into its owner's graveyard as a state-based action.

Card Sewer Nemesis is not on TCGPlayer.