SOMScars of Mirrodin

Boucle de contagion (FR Contagion Clasp)

Boucle de contagion from Scars of Mirrodin
Boucle de contagion from Scars of Mirrodin

Artefact   {2} (CMC:2)

Quand la Boucle de contagion arrive sur le champ de bataille, mettez un marqueur -1/-1 sur la créature ciblée. {4}, {T} : Proliférez. (Vous choisissez n'importe quel nombre de permanents et/ou de joueurs avec des marqueurs sur eux, puis vous leur donnez à chacun un autre marqueur d'une sorte déjà présente.)

144 SOM • FRAnthony Palumbo — watermark: Phyrexian

Notes: TODO: Update Copyright

Legal in: Modern,Scars of Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/1/2011
You can choose any player that has a counter, including yourself.
1/1/2011
You can choose any permanent that has a counter, including ones controlled by opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them, such as suspended cards or a Lightning Storm on the stack.
1/1/2011
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
1/1/2011
If a permanent chosen this way has multiple kinds of counters on it, only a single new counter is put on that permanent.
1/1/2011
Players can respond to the spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
1/1/2011
Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.

Card Contagion Clasp is not on TCGPlayer.